AI Insights · Timothy · April 2023
Top 5 Roguelike Games on iOS in New Zealand: Q1 2023 Performance
The top 5 roguelike games on iOS in New Zealand showed varied performance in Q1 2023, with fluctuating trends in downloads, revenue, and active users. Detailed insights from Sensor Tower highlight the key metrics.
In Q1 2023, the top 5 roguelike games on iOS in New Zealand displayed diverse performance trends in weekly downloads, revenue, and active users. Here’s a closer look at the data sourced from Sensor Tower.
RAID: Shadow Legends from Plarium Global Ltd saw a mixed trend in weekly revenue, starting at approximately $8.9K in late December and fluctuating throughout the quarter, ending at around $4K in late March. Downloads peaked at 202 in the first week of January and generally hovered between 20 to 130 downloads per week. The game maintained a stable user base, with active users ranging from 600 to 800.
Diablo Immortal by Blizzard Entertainment, Inc. experienced significant variability in revenue, peaking at $9.3K in mid-January and ending the quarter at about $5.3K. Weekly downloads showed a notable spike to 484 in early January and another surge to 448 at the end of March. Active users ranged from 2.1K to 2.7K, with a slight dip mid-quarter but recovering towards the end.
Hero Wars: Alliance RPG from Nexters Global LTD reported a generally increasing revenue trend, starting at around $3.8K in late December and reaching up to $4.2K in mid-March. Downloads were highest in late December at 1.6K but dropped significantly to around 400-500 towards the end of the quarter. Active users followed a similar trend, peaking early and then stabilizing around 1.1K-1.3K.
Idle Heroes - Idle Games by DHGames Limited displayed fluctuating revenue, beginning at $4.1K and ending at $3K in late March. Downloads were relatively low, peaking at 61 in mid-January and dropping to single digits towards the end of the quarter. Active users remained steady, ranging from 220 to 290 throughout the period.
AFK Arena by Lilith Games showed a consistent revenue pattern, starting at $3.5K and ending at $2.9K. Downloads were modest, peaking at 92 in early January and generally staying below 50 for the rest of the quarter. Active users decreased slightly over the period, from around 600 to 440.
For more detailed insights and trends, visit Sensor Tower.